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Piano Course II

Project type

UI/UX/COUSE DESIGN

Date

MAY 2021

This project targets a different user intent compared to the first piano course. The first course was specifically designed for learners with strong motivations to master piano, featuring clear objectives and measurable outcomes—such as aligning with ABRSM Grade 2 requirements. In contrast, this course intentionally avoids rigid learning goals and mandatory video content; even the learning cards are randomly generated to increase engagement and delight. Users primarily come to this course to enjoy playing appealing music pieces—after all, learning more songs is inherently enjoyable for music enthusiasts—and perhaps casually pick up new skills along the way. They don't possess a strong intrinsic motivation to study formally; rather, they seek relaxation, fun, and curiosity-driven interactions. However, the potential user base for this more relaxed and entertainment-oriented approach is considerably larger than that of the first course.

© 2025 by Shimiao Liu

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